v1.2.0 - terug knop toegevoegd en volgorde antwoorden op juiste manier neergezet
This commit is contained in:
4
package-lock.json
generated
4
package-lock.json
generated
@@ -1,12 +1,12 @@
|
|||||||
{
|
{
|
||||||
"name": "wiv",
|
"name": "wiv",
|
||||||
"version": "1.1.2",
|
"version": "1.2.0",
|
||||||
"lockfileVersion": 3,
|
"lockfileVersion": 3,
|
||||||
"requires": true,
|
"requires": true,
|
||||||
"packages": {
|
"packages": {
|
||||||
"": {
|
"": {
|
||||||
"name": "wiv",
|
"name": "wiv",
|
||||||
"version": "1.1.2",
|
"version": "1.2.0",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
"@angular/animations": "^19.0.0",
|
"@angular/animations": "^19.0.0",
|
||||||
"@angular/cdk": "^19.0.0",
|
"@angular/cdk": "^19.0.0",
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
{
|
{
|
||||||
"name": "wiv",
|
"name": "wiv",
|
||||||
"version": "1.1.2",
|
"version": "1.2.0",
|
||||||
"scripts": {
|
"scripts": {
|
||||||
"ng": "ng",
|
"ng": "ng",
|
||||||
"start": "ng serve",
|
"start": "ng serve",
|
||||||
|
|||||||
@@ -106,6 +106,10 @@
|
|||||||
background-color: #c0e4ff;
|
background-color: #c0e4ff;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
a{
|
||||||
|
cursor: pointer;
|
||||||
|
}
|
||||||
|
|
||||||
/* Voor kleine schermen zoals de iPhone (max-width: 600px) */
|
/* Voor kleine schermen zoals de iPhone (max-width: 600px) */
|
||||||
@media (max-width: 600px) {
|
@media (max-width: 600px) {
|
||||||
.game-container {
|
.game-container {
|
||||||
@@ -135,3 +139,7 @@
|
|||||||
border-radius: 5px;
|
border-radius: 5px;
|
||||||
cursor: pointer;
|
cursor: pointer;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
.backButton {
|
||||||
|
float: left;
|
||||||
|
}
|
||||||
|
|||||||
@@ -20,6 +20,9 @@
|
|||||||
</div>
|
</div>
|
||||||
|
|
||||||
<div class="game-container" *ngIf="currentQuestion.type == 1 && !confirmed">
|
<div class="game-container" *ngIf="currentQuestion.type == 1 && !confirmed">
|
||||||
|
<div class="backButton">
|
||||||
|
<a (click)="currentQuestion.type = 0">← Vorige</a>
|
||||||
|
</div>
|
||||||
<div class="question">
|
<div class="question">
|
||||||
<p>Vraag {{ localStorage.getItem('question') }}</p>
|
<p>Vraag {{ localStorage.getItem('question') }}</p>
|
||||||
</div>
|
</div>
|
||||||
@@ -42,6 +45,9 @@
|
|||||||
</div>
|
</div>
|
||||||
|
|
||||||
<div class="game-container" *ngIf="currentQuestion.type == 2 && !confirmed">
|
<div class="game-container" *ngIf="currentQuestion.type == 2 && !confirmed">
|
||||||
|
<div class="backButton">
|
||||||
|
<a (click)="currentQuestion.type = 0">← Vorige</a>
|
||||||
|
</div>
|
||||||
<div class="question">
|
<div class="question">
|
||||||
<p>Vraag {{ localStorage.getItem('question') }}</p>
|
<p>Vraag {{ localStorage.getItem('question') }}</p>
|
||||||
</div>
|
</div>
|
||||||
@@ -52,7 +58,7 @@
|
|||||||
cdkDrag
|
cdkDrag
|
||||||
[cdkDragData]="item"
|
[cdkDragData]="item"
|
||||||
class="draggable-button">
|
class="draggable-button">
|
||||||
{{ item.position }}
|
{{ item.label }}
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
@@ -71,6 +77,9 @@
|
|||||||
</div>
|
</div>
|
||||||
|
|
||||||
<div class="game-container" *ngIf="currentQuestion.type == 3 && !confirmed">
|
<div class="game-container" *ngIf="currentQuestion.type == 3 && !confirmed">
|
||||||
|
<div class="backButton">
|
||||||
|
<a (click)="currentQuestion.type = 0">← Vorige</a>
|
||||||
|
</div>
|
||||||
<div class="question">
|
<div class="question">
|
||||||
<p>Vraag {{ localStorage.getItem('question') }}</p>
|
<p>Vraag {{ localStorage.getItem('question') }}</p>
|
||||||
</div>
|
</div>
|
||||||
@@ -126,7 +135,7 @@
|
|||||||
cdkDrag
|
cdkDrag
|
||||||
[cdkDragData]="item"
|
[cdkDragData]="item"
|
||||||
class="draggable-button">
|
class="draggable-button">
|
||||||
{{ item.position }}
|
{{ item.label }}
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
|
|||||||
@@ -48,16 +48,16 @@ export class GameComponent implements OnInit {
|
|||||||
|
|
||||||
// Linkerkolom knoppen (1, 2, 3)
|
// Linkerkolom knoppen (1, 2, 3)
|
||||||
leftButtons: Button[] = [
|
leftButtons: Button[] = [
|
||||||
{position: 1},
|
{label: 'A'},
|
||||||
{position: 2},
|
{label: 'B'},
|
||||||
{position: 3}
|
{label: 'C'}
|
||||||
];
|
];
|
||||||
|
|
||||||
// Rechterkolom knoppen (A, B, C)
|
// Rechterkolom knoppen (A, B, C)
|
||||||
rightButtons: Button[] = [
|
rightButtons: Button[] = [
|
||||||
{label: 'A'},
|
{label: '1'},
|
||||||
{label: 'B'},
|
{label: '2'},
|
||||||
{label: 'C'}
|
{label: '3'},
|
||||||
];
|
];
|
||||||
|
|
||||||
onDrop(event: CdkDragDrop<Button[]>) {
|
onDrop(event: CdkDragDrop<Button[]>) {
|
||||||
|
|||||||
Reference in New Issue
Block a user